Driving Empire Controls & Tuning: Drifting, Tuning Kits, Drivetrain Swaps and Part Fusing

Driving Empire’s stat sheet (top speed / acceleration / handling / braking) is only half the story — the other half is what your hands and the tuning menu do with it.

Drifting

Drifting is throttle-plus-steering management, not a dedicated button: enter a corner with speed, tap brake to break rear grip, then hold the slide with counter-steer and throttle. Three practical notes:

Tuning Kits & Upgrades

Tuning kits are the upgrade currency for pushing a car’s stats beyond stock (the expired 10KITS code used to hand out ten of them — kits now come from gameplay). Where they matter most:

Drivetrain Swaps

The single most transformative tune. RWD launch-spins into corners; AWD pulls through them. Swap to AWD on: high-oversteer race cars (917K), high-power classics, anything you race on Circuit. Keep RWD for drag launches with good traction stats and for drift sessions.

Fusing Parts

Part fusing combines duplicate parts into higher-grade ones — the endgame sink once a car is otherwise maxed. Priority order for fuses: handling parts on your Circuit car first (corners are where upgrades convert directly into wins), then acceleration on your drag car. Raw top-speed fuses matter least — most races end before max speed does.

Other Mechanics Players Ask About